Splicer Casting Guide
Splicers use very simple ways to attack with magic. Which is basically using magic to strengthen a physical blow or shot. Most Splicers have a weapon form they obtain. When engaged in weapon form The Splicer is now a weapon for another player.
However, Just because the Splicer is in cruise control doesn't mean he/she is sitting idle. Splicers can still cast and use abilities when weapon form is taken.
Splicer Magic:
Transform (Edged, Blunt, Melee:( Successful Toughness test allows caster to assume weapon form. As a weapon you can ghost fence with an enemy. Striking at them Weapon skill and casting magic. Damage is all assumed to be taken to the body when in weapon form and Wounds are dealt.
Quality: Unlimited
Flame/Ice/Death/Life/etc blade: Successful Toughness test allows caster to add elements weapon form. Adds element to attacks.
Quality: 3 per day
Shatter Weapon: Upon Successful Weapon Skill test, contest target in Strength.
Caster wins: Mundune weapons shatter
Target Wins/Tie: Nothing
Quality: Unlimited
Firm Cleave: Upon successful Weapon skill test, This attack gets Overwhelming quality. Damage +4 this physical attack is harsh and exhausting to defend against.
Powerful Cleave: Upon Successful Weapon skill test, This attack gets Overwhelming and Anti armor +2 Man Eater, Beast Eater Quality. Damage +6. This Physical attack is very Harsh and feels almost too powerful to parry.
Vicious Cleave: Upon Successful weapon skill test, this attack gets Overwhelming, Anti armor +3, Man Eater, Beast Eater, Demon Eater.
Damage +8, This Physical attack is unstoppable. Targets can not Parry.
If successful, Roll a Toughness test, Upon succession double damage.